Roger Pingleton

  • Work
  • Blog

Cocos2D-Swift 3.0 and SpriteBuilder

January 7, 2015 By Roger

Sprite Builder Logo
Everything old is new again. Apportable revolutionizes Cocos2D development with the integration of the SpriteBuilder editor.

Here I go again. Same framework, new features.

When we created Spirit Story Box* in 2013, I used the Cocos2D game engine to handle the graphics and particle effects. It was a great choice to pull off some of the eye candy, but integrating native iOS views (like the tableview  and carousel) proved to be a tricky marriage between two different methodologies.

[Read more…]

Filed Under: Blog Tagged With: Apple, Cocos2D, Cocos2D-Swift, Game Development, iOS, Sprite Kit, SpriteBuilder

Roger wrote his first commercial software program in 1988 while he was still in college. He's had two long careers as a graphics designer/coordinator with a small magazine, and as lead software engineer/Oracle DBA/Linux and Windows system administrator with Indiana University. In November 2014, he left I.U. to focus on Streamside Software, the company he co-founded with his wife, Jill.
In 2016 Roger joined Attain, LLC providing iOS development for the National Institute of Occupational Safety and Health (NIOSH) under the CDC. In 2018 Roger was awarded the Bullard-Sherwood award (Technology Category) for his integral contributions to the redesign and development of the OSHA-NIOSH Heat Safety Tool iOS app.

Where I’m Located

Streamside Software, LLC is located just north of Indianapolis in beautiful Carmel, Indiana, (with colocations in local coffee shops of course).

Start A Project

If you'd like help with a project, drop me an email at streamside7@hotmail.com or give me a call:

317.340.2080

Connect With Me

Want to stay connected with my upcoming projects? Follow me on my social networks:
  • Facebook
  • Flickr
  • LinkedIn
  • RSS
  • Twitter

Copyright © 2025 · Roger Pingleton · WordPress · Log in